Replaced a block of code in setup_server.lua with one line
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@@ -589,8 +589,6 @@ void InWorld::HandleCharacterDelete(CharacterPacket* const argPacket) {
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//ignore if this character doesn't exist
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std::map<int, BaseCharacter>::iterator characterIt = characterMap.find(argPacket->characterIndex);
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if (characterIt == characterMap.end()) {
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//debug
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std::cout << "Ignoring character deletion" << std::endl;
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return;
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}
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