Added character validation
This commit is contained in:
@@ -154,7 +154,7 @@ void World::Update() {
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throw(e);
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throw(e);
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}
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}
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catch(std::exception& e) {
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catch(std::exception& e) {
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std::cerr << "HandlePacket Error: " << e.what() << std::endl;
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std::cerr << "HandlePacket Error (" << (int)(reinterpret_cast<SerialPacket*>(packetBuffer)->type) << "): " << e.what() << std::endl;
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}
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}
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//free the buffer
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//free the buffer
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@@ -0,0 +1,60 @@
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/* Copyright: (c) Kayne Ruse 2016
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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*/
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#include "file_hash.hpp"
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#include <fstream>
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//hash a byte array into a 32-bit integer
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unsigned fnv_hash_1a_32(void *key, int len) {
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unsigned char *p = static_cast<unsigned char*>(key);
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unsigned h = 0x811c9dc5;
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for (int i = 0; i < len; i++) {
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h = ( h ^ p[i] ) * 0x01000193;
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}
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return h;
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}
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int getFileHash(std::string fname) {
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std::ifstream is(fname, std::ios::in | std::ios::binary);
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//if the file doesn't exist, return a hash of -1
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if (!is.is_open()) {
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return -1;
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}
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//get the file size
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is.seekg(0, std::ios_base::end);
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int size = is.tellg();
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is.seekg(0);
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//create a buffer of that size
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char buffer[size];
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//load the data
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is.read(buffer, size);
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//cleanup
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is.close();
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//finally, return the hash value
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return fnv_hash_1a_32(buffer, size);
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}
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@@ -0,0 +1,26 @@
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/* Copyright: (c) Kayne Ruse 2016
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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*/
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#pragma once
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#include <string>
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int getFileHash(std::string fname);
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@@ -22,6 +22,7 @@
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#include "server_application.hpp"
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#include "server_application.hpp"
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//utility functions
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//utility functions
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#include "file_hash.hpp"
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#include "sql_tools.hpp"
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#include "sql_tools.hpp"
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//std & STL
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//std & STL
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@@ -181,7 +182,7 @@ void ServerApplication::Proc() {
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HandlePacket(packetBuffer);
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HandlePacket(packetBuffer);
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}
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}
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catch(std::exception& e) {
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catch(std::exception& e) {
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std::cerr << "HandlePacket Error: " << e.what() << std::endl;
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std::cerr << "HandlePacket Error (" << (int)(packetBuffer->type) << "): " << e.what() << std::endl;
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}
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}
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//reset the buffer
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//reset the buffer
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memset(packetBuffer, 0, MAX_PACKET_SIZE);
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memset(packetBuffer, 0, MAX_PACKET_SIZE);
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@@ -607,8 +608,25 @@ void ServerApplication::hQueryCharacterExists(CharacterPacket* const argPacket)
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}
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}
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void ServerApplication::hCharacterCreate(CharacterPacket* const argPacket) {
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void ServerApplication::hCharacterCreate(CharacterPacket* const argPacket) {
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//check to see of the character's files are valid
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if (getFileHash(config["dir.sprites"] + argPacket->avatar) == -1) {
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//build the error message
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std::ostringstream msg;
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msg << "Character avatar is invalid on this server: " << argPacket->avatar;
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//build & send the packet
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TextPacket newPacket;
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newPacket.type = SerialPacketType::CHARACTER_REJECTION;
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strncpy(newPacket.text, msg.str().c_str(), PACKET_STRING_SIZE);
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network.SendTo(argPacket->srcAddress, static_cast<SerialPacket*>(&newPacket));
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return;
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}
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//create the character
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int characterIndex = characterMgr.Create(argPacket->accountIndex, argPacket->handle, argPacket->avatar);
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int characterIndex = characterMgr.Create(argPacket->accountIndex, argPacket->handle, argPacket->avatar);
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//check to see of the character already exists
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if (characterIndex < 0) {
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if (characterIndex < 0) {
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//build the error message
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//build the error message
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std::ostringstream msg;
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std::ostringstream msg;
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@@ -683,8 +701,25 @@ void ServerApplication::hCharacterDelete(CharacterPacket* const argPacket) {
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}
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}
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void ServerApplication::hCharacterLoad(CharacterPacket* const argPacket) {
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void ServerApplication::hCharacterLoad(CharacterPacket* const argPacket) {
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//check to see of the character's files are valid
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if (getFileHash(config["dir.sprites"] + argPacket->avatar) == -1) {
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//build the error message
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std::ostringstream msg;
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msg << "Character avatar is invalid on this server: " << argPacket->avatar;
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//build & send the packet
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TextPacket newPacket;
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newPacket.type = SerialPacketType::CHARACTER_REJECTION;
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strncpy(newPacket.text, msg.str().c_str(), PACKET_STRING_SIZE);
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network.SendTo(argPacket->srcAddress, static_cast<SerialPacket*>(&newPacket));
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return;
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}
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//load the character
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int characterIndex = characterMgr.Load(argPacket->accountIndex, argPacket->handle, argPacket->avatar);
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int characterIndex = characterMgr.Load(argPacket->accountIndex, argPacket->handle, argPacket->avatar);
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//check to see if the character is already loaded
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if (characterIndex < 0) {
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if (characterIndex < 0) {
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//build the error message
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//build the error message
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std::ostringstream msg;
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std::ostringstream msg;
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