Began segmenting the server's code
I've created a separate branch for this because it's gonna be a bitch to get compiled, and then I'll still have to ensure that the client & server are work together correctly. This build does not compile.
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@@ -21,4 +21,4 @@
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*/
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#include "client_entry.hpp"
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unsigned int ClientEntry::uidCounter;
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int ClientEntry::uidCounter = 0;
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