Implemented saving of user accounts (read more)

To modify an existing user account, change the in memory copy and then
call the function SaveUserAccount(uid), where uid is the index of the
modified account. If the save function is not called immediately, then the
behaviour of the server is undefined.
This commit is contained in:
Kayne Ruse
2014-05-06 18:33:20 +10:00
parent 5dd0fb9e23
commit 9b5b48a8ab
3 changed files with 53 additions and 12 deletions
+3 -3
View File
@@ -79,9 +79,9 @@ private:
//TODO: manage the database
int CreateUserAccount(std::string username, int clientIndex);
int LoadUserAccount(std::string username, int clientIndex);
void SaveUserAccount(std::string username);
void UnloadUserAccount(std::string username);
void DeleteUserAccount(std::string username);
int SaveUserAccount(int uid);
void UnloadUserAccount(int uid);
void DeleteUserAccount(int uid);
//TODO: combat systems
+7 -4
View File
@@ -47,11 +47,14 @@ void ServerApplication::HandleJoinRequest(SerialPacket packet) {
newClient.address = packet.meta.srcAddress;
//debug
std::cout << "Function Return: " << LoadUserAccount(packet.clientInfo.username, ClientData::uidCounter) << std::endl;
for (auto& it : accountMap) {
std::cout << "Account(" << it.first << "): " << it.second.username << std::endl;
int uid = LoadUserAccount(packet.clientInfo.username, ClientData::uidCounter);
if (uid < 0) {
std::cerr << "Error: Account already loaded: " << uid << std::endl;
return;
}
accountMap[uid].blackListed = true;
accountMap[uid].whiteListed = false;
SaveUserAccount(uid);
//TODO: move this into the character management code
//create the new character
+43 -5
View File
@@ -31,6 +31,7 @@
static const char* CREATE_USER_ACCOUNT = "INSERT INTO UserAccounts (username) VALUES (?);";
static const char* LOAD_USER_ACCOUNT = "SELECT * FROM UserAccounts WHERE username = ?;";
static const char* SAVE_USER_ACCOUNT = "INSERT OR REPLACE INTO UserAccounts VALUES (?, ?, ?, ?);";
//-------------------------
//Define the methods
@@ -113,17 +114,54 @@ int ServerApplication::LoadUserAccount(std::string username, int clientIndex) {
throw(std::runtime_error(std::string() + "Unknown SQL error in LoadUserAccount: " + sqlite3_errmsg(database) ));
}
void ServerApplication::SaveUserAccount(std::string username) {
//save this user account, replacing it if it exists
//TODO
int ServerApplication::SaveUserAccount(int uid) {
//save this user account from memory, replacing it if it exists in the database
//DOCS: To use this method, change the in-memory copy, and then call this function using that object's UID.
//this method fails if this account is not loaded
if (accountMap.find(uid) == accountMap.end()) {
return -1;
}
AccountData& account = accountMap[uid];
sqlite3_stmt* statement = nullptr;
//prep
if (sqlite3_prepare_v2(database, SAVE_USER_ACCOUNT, -1, &statement, nullptr) != SQLITE_OK) {
throw( std::runtime_error(std::string() + "Failed to prepare an SQL statement: " + sqlite3_errmsg(database)) );
}
//parameters
bool ret = false;
ret |= sqlite3_bind_int(statement, 1, uid) != SQLITE_OK;
ret |= sqlite3_bind_text(statement, 2, account.username.c_str(), account.username.size() + 1, SQLITE_STATIC) != SQLITE_OK;
ret |= sqlite3_bind_int(statement, 3, account.blackListed) != SQLITE_OK;
ret |= sqlite3_bind_int(statement, 4, account.whiteListed) != SQLITE_OK;
//check for binding errors
if (ret) {
throw( std::runtime_error(std::string() + "Failed to replace a prepared statement's parameter: " + sqlite3_errmsg(database)) );
}
//execute
if (sqlite3_step(statement) != SQLITE_DONE) {
//if this fails, than something went horribly wrong
sqlite3_finalize(statement);
throw( std::runtime_error(std::string() + "Unknown SQL error when saving an account: " + sqlite3_errmsg(database)) );
}
sqlite3_finalize(statement);
//successful execution
return 0;
}
void ServerApplication::UnloadUserAccount(std::string username) {
void ServerApplication::UnloadUserAccount(int uid) {
//save this user account, and then unload it
//TODO
}
void ServerApplication::DeleteUserAccount(std::string username) {
void ServerApplication::DeleteUserAccount(int uid) {
//delete a user account from the database, and remove it from memory
//TODO
}