Set barrier bounds

This commit is contained in:
2016-05-29 02:23:59 +10:00
parent 8d2fc45d7d
commit 9a1dcc2f53
3 changed files with 9 additions and 0 deletions
+7
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@@ -30,6 +30,13 @@ BarrierData::BarrierData(int i):
{
instanceIndex = i;
memset(status, 0, sizeof(int) * 8);
SetBounds({
BARRIER_BOUNDS_X,
BARRIER_BOUNDS_Y,
BARRIER_BOUNDS_WIDTH,
BARRIER_BOUNDS_HEIGHT
});
}
BarrierData::~BarrierData() {
+1
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@@ -21,6 +21,7 @@
*/
#pragma once
#include "barrier_defines.hpp"
#include "entity.hpp"
#include "lua.hpp"
+1
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@@ -152,6 +152,7 @@ void RoomData::RunFrame() {
CombatInstance* instance = combatInstanceMgr.Find(barrierIt.second.GetInstanceIndex());
//...
std::cout << barrierIt.first << "\t" << barrierIt.second.GetInstanceIndex() << std::endl;
//only confirm one barrier per character
break;