Encapsulated RoomData, did some other refactoring

This commit is contained in:
Kayne Ruse
2014-08-14 00:13:19 +10:00
parent 6d98bab000
commit 98ffcb8cd3
6 changed files with 44 additions and 33 deletions
+81
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/* Copyright: (c) Kayne Ruse 2014
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*/
#include "room_manager_api.hpp"
#include "room_manager.hpp"
#include <string>
static int getRoom(lua_State* L) {
//get the room manager
lua_pushstring(L, ROOM_MANAGER_PSEUDOINDEX);
lua_gettable(L, LUA_REGISTRYINDEX);
RoomManager* roomMgr = reinterpret_cast<RoomManager*>(lua_touserdata(L, -1));
//push the room and return it
lua_pushlightuserdata(L, reinterpret_cast<void*>( roomMgr->GetRoom(lua_tointeger(L, -2)) ));
return 1;
}
static int createRoom(lua_State* L) {
//TODO: check parameter count for the glue functions
//get the room manager
lua_pushstring(L, ROOM_MANAGER_PSEUDOINDEX);
lua_gettable(L, LUA_REGISTRYINDEX);
RoomManager* roomMgr = reinterpret_cast<RoomManager*>(lua_touserdata(L, -1));
//create the room
int uid = roomMgr->CreateRoom();
//TODO: any room parameters
//return the new room
lua_pushlightuserdata(L, roomMgr->FindRoom(uid));
return 1;
}
static int unloadRoom(lua_State* L) {
//get the room manager
lua_pushstring(L, ROOM_MANAGER_PSEUDOINDEX);
lua_gettable(L, LUA_REGISTRYINDEX);
RoomManager* roomMgr = reinterpret_cast<RoomManager*>(lua_touserdata(L, -1));
//TODO: any room parameters
//unload the specified room
roomMgr->UnloadRoom(lua_tointeger(L, -2));
return 0;
}
static const luaL_Reg roomManagerLib[] = {
{"GetRoom",getRoom},
{"CreateRoom",createRoom},
{"UnloadRoom",unloadRoom},
{nullptr, nullptr}
};
LUAMOD_API int openRoomManagerAPI(lua_State* L) {
luaL_newlib(L, roomManagerLib);
return 1;
}