need to go TMP COMMIT
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@@ -16,3 +16,11 @@ TODO: The TileSheet class should implement the surface itself
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TODO: Passwords/Authentication
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TODO: Passwords/Authentication
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TODO: Time delay for requesting region packets
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TODO: Time delay for requesting region packets
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TODO: A proper logging system
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TODO: A proper logging system
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The entities might need an API, which interfaces with all entity types (characters, monsters, doors, etc.)
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The Entity base class handles position (including room) and motion, so something generic like this could be used (or aliased by other APIs)
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entity:
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