Renamed some of Get() methods to Find(), read more

From now on, ideally any function with "get" in the name should always
return a valid value. A function with "find" in the name, however, does
the same thing, but may also return an invalid result such as an error
code.
This commit is contained in:
2016-04-03 02:17:02 +11:00
parent 3b24aae422
commit 957458d489
19 changed files with 63 additions and 63 deletions
+5 -5
View File
@@ -31,7 +31,7 @@ static int create(lua_State* L) {
//create the trigger
int index = mgr->Create(lua_tostring(L, 2));
TriggerData* triggerData = mgr->Get(index);
TriggerData* triggerData = mgr->Find(index);
//origin
if (lua_gettop(L) >= 4) {
@@ -101,16 +101,16 @@ static int unload(lua_State* L) {
return 1;
}
static int getTrigger(lua_State* L) {
static int findTrigger(lua_State* L) {
TriggerManager* mgr = static_cast<TriggerManager*>(lua_touserdata(L, 1));
TriggerData* triggerData = nullptr;
switch(lua_type(L, 2)) {
case LUA_TNUMBER:
triggerData = mgr->Get(lua_tointeger(L, 2));
triggerData = mgr->Find(lua_tointeger(L, 2));
break;
case LUA_TSTRING:
triggerData = mgr->Get(lua_tostring(L, 2));
triggerData = mgr->Find(lua_tostring(L, 2));
break;
}
@@ -137,7 +137,7 @@ static int getLoadedCount(lua_State* L) {
static const luaL_Reg triggerManagerLib[] = {
{"Create",create},
{"Unload",unload},
{"GetTrigger",getTrigger},
{"FindTrigger",findTrigger},
{"GetCount",getLoadedCount},
{nullptr, nullptr}
};