Renamed some of Get() methods to Find(), read more

From now on, ideally any function with "get" in the name should always
return a valid value. A function with "find" in the name, however, does
the same thing, but may also return an invalid result such as an error
code.
This commit is contained in:
2016-04-03 02:17:02 +11:00
parent 3b24aae422
commit 957458d489
19 changed files with 63 additions and 63 deletions
+2 -2
View File
@@ -59,7 +59,7 @@ void TriggerManager::UnloadIf(std::function<bool(std::pair<const int, TriggerDat
}
}
TriggerData* TriggerManager::Get(int uid) {
TriggerData* TriggerManager::Find(int uid) {
std::map<int, TriggerData>::iterator it = elementMap.find(uid);
if (it == elementMap.end()) {
@@ -69,7 +69,7 @@ TriggerData* TriggerManager::Get(int uid) {
return &it->second;
}
TriggerData* TriggerManager::Get(std::string handle) {
TriggerData* TriggerManager::Find(std::string handle) {
for (std::map<int, TriggerData>::iterator it = elementMap.begin(); it != elementMap.end(); ++it) {
if (it->second.GetHandle() == handle) {
return &it->second;