Renamed some of Get() methods to Find(), read more
From now on, ideally any function with "get" in the name should always return a valid value. A function with "find" in the name, however, does the same thing, but may also return an invalid result such as an error code.
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@@ -70,7 +70,7 @@ void CreatureManager::UnloadIf(std::function<bool(std::pair<const int, CreatureD
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}
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}
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CreatureData* CreatureManager::Get(int uid) {
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CreatureData* CreatureManager::Find(int uid) {
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std::map<int, CreatureData>::iterator it = elementMap.find(uid);
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if (it == elementMap.end()) {
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