Adjusted the lua's map API, requiring a large rewrite

One the whole nothing major has changed, but I think this makes things
more logical. I just hope its stable, since I'm releasing a new tag.
This commit is contained in:
Kayne Ruse
2014-04-29 15:52:07 +10:00
parent 2b8e7241c9
commit 92fc9b4e25
8 changed files with 190 additions and 129 deletions
-30
View File
@@ -1,30 +0,0 @@
/* Copyright: (c) Kayne Ruse 2014
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*/
#ifndef REGIONAPI_HPP_
#define REGIONAPI_HPP_
#include "lua/lua.hpp"
#define LUA_REGIONLIBNAME "Region"
LUAMOD_API int luaopen_regionapi(lua_State* L);
#endif