Switched the hack for the bitset
I've also added acessors and mutators to the Region and RegionPagerBase classes.
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@@ -35,6 +35,10 @@ public:
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virtual Region::type_t SetTile(int x, int y, int z, Region::type_t v);
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virtual Region::type_t GetTile(int x, int y, int z);
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//solid manipulation
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virtual bool SetSolid(int x, int y, int b);
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virtual bool GetSolid(int x, int y);
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//region manipulation
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virtual Region* GetRegion(int x, int y);
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virtual Region* FindRegion(int x, int y);
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