Combat instances are created alongside the barriers

This commit is contained in:
2016-05-29 02:15:41 +10:00
parent 867a86fd79
commit 8d2fc45d7d
5 changed files with 42 additions and 30 deletions
+1 -1
View File
@@ -82,7 +82,7 @@ private:
int roomIndex = 0;
BarrierManager barrierMgr;
std::list<CharacterData*> characterList;
CombatInstanceManager CombatInstanceMgr;
CombatInstanceManager combatInstanceMgr;
CreatureManager creatureMgr;
RegionPagerLua pager;
TriggerManager triggerMgr;