Moved source files to src/

This commit is contained in:
2015-07-08 02:54:54 +10:00
parent f254c9d88f
commit 8b1a9aee91
27 changed files with 70 additions and 53 deletions
+5 -50
View File
@@ -1,59 +1,14 @@
#NOTE: I know it's a wonky spot, sue me
OUTDIR=out
all: $(OUTDIR)
$(MAKE) -C src
debug: export CXXFLAGS+=-g
debug: clean all
#include directories
INCLUDES+=. common libmap
#libraries
#the order of the $(LIBS) is important, at least for MinGW
LIBS+=libcommon.a libmap.a
ifeq ($(OS),Windows_NT)
LIBS+=-lmingw32
endif
LIBS+=-lSDL2main -lSDL2 -lSDL2_image -llua
ifeq ($(shell uname), Linux)
#I don't know what this does, but Ubuntu needs it (dynamic linking for lua)
LIBS+=-ldl
endif
#flags
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
ifeq ($(shell uname), Linux)
#read data about the current install
CXXFLAGS+=$(shell sdl-config --cflags --static-libs)
endif
#source
CXXSRC=$(wildcard *.cpp)
#objects
OBJDIR=obj
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
#output
OUTDIR=out
OUT=$(addprefix $(OUTDIR)/,map)
#targets
all: $(OBJ) $(OUT)
$(MAKE) -C common
$(MAKE) -C libmap
$(CXX) $(CXXFLAGS) -o $(OUT) $(OBJ) $(LIBS)
$(OBJ): | $(OBJDIR)
$(OUT): | $(OUTDIR)
$(OBJDIR):
mkdir $(OBJDIR)
$(OUTDIR):
mkdir $(OUTDIR)
$(OBJDIR)/%.o: %.cpp
$(CXX) $(CXXFLAGS) -c -o $@ $<
clean:
ifeq ($(OS),Windows_NT)
$(RM) *.o *.a *.exe
@@ -104,7 +104,7 @@ static int unloadRegion(lua_State* L) {
return 0;
}
//TODO: check that parameters are not null
//TODO: (1) check that parameters are not null
static int setOnLoad(lua_State* L) {
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
@@ -28,7 +28,7 @@ RegionPagerBase::~RegionPagerBase() {
UnloadAll();
};
//TODO: add nullptr checks to the calls to GetRegion()
//TODO: (1) add nullptr checks to the calls to GetRegion()
Region::type_t RegionPagerBase::SetTile(int x, int y, int z, Region::type_t v) {
Region* ptr = GetRegion(x, y);
@@ -47,7 +47,7 @@ public:
void DrawRegionTo(SDL_Renderer* const renderer, Region* const region, int camX, int camY, double scaleX = 1.0, double scaleY = 1.0);
//accessors
//DOCS: reuse Image::clip for tile sizes
//DOCS: Reuse Image::clip for tile sizes
int GetCountX() { return countX; }
int GetCountY() { return countY; }
int GetTileW() { return clip.w; }
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+62
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@@ -0,0 +1,62 @@
#include directories
INCLUDES+=. common libmap
#libraries
#the order of the $(LIBS) is important, at least for MinGW
LIBS+=libcommon.a libmap.a
ifeq ($(OS),Windows_NT)
LIBS+=-lmingw32
endif
LIBS+=-lSDL2main -lSDL2 -lSDL2_image -llua
ifeq ($(shell uname), Linux)
#I don't know what this does, but Ubuntu needs it (dynamic linking for lua)
LIBS+=-ldl
endif
#flags
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
ifeq ($(shell uname), Linux)
#read data about the current install
CXXFLAGS+=$(shell sdl-config --cflags --static-libs)
endif
#source
CXXSRC=$(wildcard *.cpp)
#objects
OBJDIR=obj
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
#output
OUTDIR=../out
OUT=$(addprefix $(OUTDIR)/,map)
#targets
all: $(OBJ) $(OUT)
$(MAKE) -C common
$(MAKE) -C libmap
$(CXX) $(CXXFLAGS) -o $(OUT) $(OBJ) $(LIBS)
$(OBJ): | $(OBJDIR)
$(OUT): | $(OUTDIR)
$(OBJDIR):
mkdir $(OBJDIR)
$(OUTDIR):
mkdir $(OUTDIR)
$(OBJDIR)/%.o: %.cpp
$(CXX) $(CXXFLAGS) -c -o $@ $<
clean:
ifeq ($(OS),Windows_NT)
$(RM) *.o *.a *.exe
else ifeq ($(shell uname), Linux)
find . -type f -name '*.o' -exec rm -f -r -v {} \;
find . -type f -name '*.a' -exec rm -f -r -v {} \;
rm -f -v $(OUT)
endif
rebuild: clean all