Fixed a script

This commit is contained in:
2016-04-14 23:42:11 +10:00
parent fb2d49f1e0
commit 8b0bc76a9f
+1 -1
View File
@@ -152,7 +152,7 @@ roomManagerAPI.SetOnCreate(function(room, index)
--respawn a new rabbit when needed
if creatureManagerAPI.GetLoadedCount(roomAPI.GetCreatureMgr(room)) < 1 and
barrierManagerAPI.GetLoadedCount(roomAPI.GetCreatureMgr(room)) < 2
barrierManagerAPI.GetLoadedCount(roomAPI.GetBarrierMgr(room)) < 2
then
--make a new creature
creatureManagerAPI.Create(roomAPI.GetCreatureMgr(room), "anibunny.png", bunnySquare)