Created the loadGameMap() function, still incomplete
Although the overall logic of this function is finished, I still need to write the callbacks for RegionPager's onNew and onDelete. I've also tested this using a hand written save/index file. I've written up a map file format by hand, and I'll be implementing it over the next few commits.
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@@ -31,6 +31,8 @@
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#include "raster_font.hpp"
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#include "menu_bar.hpp"
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#include "map_loader.hpp"
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#include <list>
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class EditorScene : public BaseScene {
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