Created the loadGameMap() function, still incomplete

Although the overall logic of this function is finished, I still need to
write the callbacks for RegionPager's onNew and onDelete.

I've also tested this using a hand written save/index file. I've written
up a map file format by hand, and I'll be implementing it over the next
few commits.
This commit is contained in:
Kayne Ruse
2013-10-14 21:12:09 +11:00
parent 0d3c3243a0
commit 88aee0f4f5
8 changed files with 133 additions and 13 deletions
+3 -1
View File
@@ -27,7 +27,9 @@
int snapToBase(int base, int x);
std::string truncatePath(std::string pathname);
//fixing a known bug in g++
//fixing known bugs in g++
std::string to_string_custom(int i);
int to_integer_custom(std::string);
#endif