Created the loadGameMap() function, still incomplete
Although the overall logic of this function is finished, I still need to write the callbacks for RegionPager's onNew and onDelete. I've also tested this using a hand written save/index file. I've written up a map file format by hand, and I'll be implementing it over the next few commits.
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@@ -27,7 +27,9 @@
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int snapToBase(int base, int x);
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std::string truncatePath(std::string pathname);
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//fixing a known bug in g++
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//fixing known bugs in g++
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std::string to_string_custom(int i);
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int to_integer_custom(std::string);
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#endif
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