Moved the debug island into a module
This commit is contained in:
@@ -71,7 +71,7 @@ InWorld::InWorld(
|
||||
//load the tilesheet
|
||||
//TODO: add the tilesheet to the map system?
|
||||
//TODO: Tile size and tile sheet should be loaded elsewhere
|
||||
tileSheet.Load(config["dir.tilesets"] + "terrain.bmp", 32, 32);
|
||||
tileSheet.Load(config["dir.tilesets"] + "overworld.bmp", 32, 32);
|
||||
|
||||
//send this player's character info
|
||||
CharacterPacket newPacket;
|
||||
|
||||
Reference in New Issue
Block a user