Removed preprocessor switch surrounding library headers

This commit is contained in:
Kayne Ruse
2015-01-03 03:20:13 +11:00
parent 0344fe0d6d
commit 877c0f59d3
27 changed files with 29 additions and 139 deletions
+1 -5
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@@ -22,11 +22,7 @@
#ifndef CHARACTERAPI_HPP_
#define CHARACTERAPI_HPP_
#if defined(__MINGW32__)
#include "lua/lua.hpp"
#else
#include "lua.hpp"
#endif
#include "lua.hpp"
#define TORTUGA_CHARACTER_API "character"
LUAMOD_API int openCharacterAPI(lua_State* L);
+1 -5
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@@ -21,11 +21,7 @@
*/
#include "character_manager.hpp"
#if defined(__MINGW32__)
#include "sqlite3/sqlite3.h"
#else
#include "sqlite3.h"
#endif
#include "sqlite3.h"
#include <algorithm>
#include <stdexcept>
+1 -5
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@@ -25,11 +25,7 @@
#include "character_data.hpp"
#include "singleton.hpp"
#if defined(__MINGW32__)
#include "sqlite3/sqlite3.h"
#else
#include "sqlite3.h"
#endif
#include "sqlite3.h"
#include <functional>
#include <map>
+1 -5
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@@ -22,11 +22,7 @@
#ifndef CHARACTERMANAGERAPI_HPP_
#define CHARACTERMANAGERAPI_HPP_
#if defined(__MINGW32__)
#include "lua/lua.hpp"
#else
#include "lua.hpp"
#endif
#include "lua.hpp"
#define TORTUGA_CHARACTER_MANAGER_API "character_manager"
LUAMOD_API int openCharacterManagerAPI(lua_State* L);