From 867a86fd796b1ae410bd1be6b46786fbef802451 Mon Sep 17 00:00:00 2001 From: Kayne Ruse Date: Sat, 28 May 2016 13:01:19 +1000 Subject: [PATCH] Fixed Missing #include --- README.md | 2 -- client/entities/barrier_manager.hpp | 1 + server/combat/barrier_manager.hpp | 1 + server/combat/combat_instance.hpp | 2 ++ todo.txt | 39 ++++++++++++++--------------- 5 files changed, 23 insertions(+), 22 deletions(-) diff --git a/README.md b/README.md index c6da3a6..36d184f 100644 --- a/README.md +++ b/README.md @@ -1,5 +1,3 @@ -This project is officially cancelled. It's too big, it's taken too much from me, and I can't keep going anymore. - ## Outline Tortuga is a 2D MMORPG featuring permadeath, with an emphasis on multiplayer cooperation, exploration and customization. The game runs on customizable public and private servers. diff --git a/client/entities/barrier_manager.hpp b/client/entities/barrier_manager.hpp index dcbbb27..64ab6f9 100644 --- a/client/entities/barrier_manager.hpp +++ b/client/entities/barrier_manager.hpp @@ -23,6 +23,7 @@ #include "base_barrier.hpp" +#include #include #include diff --git a/server/combat/barrier_manager.hpp b/server/combat/barrier_manager.hpp index 497dfdf..c784e36 100644 --- a/server/combat/barrier_manager.hpp +++ b/server/combat/barrier_manager.hpp @@ -27,6 +27,7 @@ #include "sqlite3.h" #include +#include #include #include diff --git a/server/combat/combat_instance.hpp b/server/combat/combat_instance.hpp index 99fc48e..c2e94db 100644 --- a/server/combat/combat_instance.hpp +++ b/server/combat/combat_instance.hpp @@ -24,6 +24,8 @@ #include "character_data.hpp" #include "creature_data.hpp" +#include + class CombatInstance { public: CombatInstance(); diff --git a/todo.txt b/todo.txt index f576031..5fc5c6d 100644 --- a/todo.txt +++ b/todo.txt @@ -1,26 +1,25 @@ TODO: Resource manager +TODO: Add the TextureLoader TODO: Consistency for bounds names TODO: Cross compiler (to replace dead linux PC ;_;) -TODO: New button graphics +TODO: New button graphics? TODO: New typeface TODO: Account passwords (list) - * backbone account server OR - * social network login OR - * ... - * salts & hashes - * login screen prompting for username & password - +TODO: backbone account server OR +TODO: social network login OR +TODO: salts & hashes +TODO: login screen prompting for username & password TODO: Features - * Make sure login errors are sent to the client - * Add the "home" parameter to the server's config file - * Waypoints, with positions and trigger zones (collision areas) for doors, monster spawns, etc. (trigger system) - * Fix shoddy movement - * Remove the big "Shut Down" button (currently broken...) - * Make a way for the server owner to control the server directly - * The TileSheet class should implement the surface itself - * Time delay for requesting region packets - * A proper logging system - * Fix the const-ness of accessors - * Add a screenshot of the game to README.md - * joystick/gamepad support - * add the tilesheet to the map system \ No newline at end of file +TODO: Make sure login errors are sent to the client +TODO: Add the "home" parameter to the server's config file +TODO: Fix shoddy movement +TODO: Better UI system +TODO: Make a way for the server owner to control the server directly +TODO: The TileSheet class should implement the surface itself +TODO: Time delay for requesting region packets +TODO: A proper logging system +TODO: Fix the const-ness of accessors +TODO: Add a screenshot of the game to README.md +TODO: joystick/gamepad support +TODO: add the tilesheet to the map system +TODO: Better collision logic \ No newline at end of file