Dummied out the load & save functions

This commit is contained in:
Kayne Ruse
2013-10-22 20:22:35 +11:00
parent 77a90f9c0c
commit 81fab06e3b
2 changed files with 9 additions and 8 deletions
+3 -4
View File
@@ -2,14 +2,13 @@
#define MAPLOADER_HPP_
#include "region_pager.hpp"
#include "tile_sheet.hpp"
#include "tile_sheet_manager.hpp"
#include <list>
#include <string>
/* Given the map name and pointers to containers, this is a generic loading system
*/
void loadGameMap(std::string mapPathName, RegionPager* pager, std::list<TileSheet>* sheetList);
void saveGameMap(std::string mapPathName, RegionPager* pager, std::list<TileSheet>* sheetList);
void loadGameMap(std::string mapPathName, RegionPager* const, TileSheetManager* const);
void saveGameMap(std::string mapPathName, RegionPager* const, TileSheetManager* const);
#endif