diff --git a/rsc/scripts/setup_server.lua b/rsc/scripts/setup_server.lua index 15526d4..71ebf50 100644 --- a/rsc/scripts/setup_server.lua +++ b/rsc/scripts/setup_server.lua @@ -11,23 +11,20 @@ local function dumpTable(t) end end -dumpTable(mapMaker) -dumpTable(mapSaver) -dumpTable(roomSystem) -dumpTable(roomSystem.Room) -dumpTable(roomSystem.RoomManager) - --create the overworld, set it's generator, loader & saver -local overworld = roomSystem.RoomManager.CreateRoom("overworld", "overworld.bmp") -roomSystem.Room.SetOnLoad(overworld, 1123) -roomSystem.Room.SetOnUnload(overworld, 458) +--[[ +local t = { + "overworld.bmp", --tileset name + mapSaver.load, --load function + mapSaver.save, --save function + mapMaker.debugIsland, --create function + mapSaver.save --unload function +}]] -if roomSystem.Room.GetOnLoad(overworld) == 1123 then - print("onload retreival works") -end +dumpTable(roomSystem) +dumpTable(roomSystem.RoomManager) +dumpTable(roomSystem.Room) -if roomSystem.Room.GetOnUnload(overworld) == 458 then - print("onunload retreival works") -end +local overworld = roomSystem.RoomManager.CreateRoom("overworld") print("Finished the lua script")