Multiple changes, read more

* Implemented HeartbeatUtility
* simplified the SQL files
* Added a dummy inventory button
This commit is contained in:
2016-04-25 22:10:11 +10:00
parent 5285397101
commit 7c6468c1dd
10 changed files with 259 additions and 145 deletions
-11
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@@ -21,14 +21,3 @@
*/
#include "inventory_manager.hpp"
static const char* CREATE_CHARACTER_ITEMS = "INSERT INTO CharacterItems (character, item) VALUES (?1, ?2);";
static const char* DELETE_CHARACTER_ITEMS = "DELETE FROM CharacterItems WHERE (character=?1, item=?2);";
static const char* CREATE_CHARACTER_EQUIPMENT = "INSERT INTO CharacterEquipment (character, item) VALUES (?1, ?2);";
static const char* DELETE_CHARACTER_EQUIPMENT = "DELETE FROM CharacterEquipment WHERE (character=?1, item=?2);";
int InventoryManager::CreateItem(int owner, ItemType itemType) {
sqlite3_stmt* statement = nullptr;
}
+1 -1
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@@ -1,5 +1,5 @@
#config
INCLUDES+=. .. ../characters ../creatures ../entities ../../common/gameplay ../../common/utilities
INCLUDES+=. .. ../characters ../creatures ../entities ../inventory ../../common/gameplay ../../common/utilities
LIBS+=
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
+1 -1
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@@ -1,5 +1,5 @@
#config
INCLUDES+=. .. ../characters ../combat ../creatures ../entities ../monsters ../triggers ../../common/gameplay ../../common/map ../../common/network ../../common/network/packet_types ../../common/utilities
INCLUDES+=. .. ../characters ../combat ../creatures ../entities ../inventory ../monsters ../triggers ../../common/gameplay ../../common/map ../../common/network ../../common/network/packet_types ../../common/utilities
LIBS+=
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))