Threaded the barriers through the networking system
This commit is contained in:
@@ -0,0 +1,76 @@
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/* Copyright: (c) Kayne Ruse 2013-2016
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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*/
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#include "barrier_packet.hpp"
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#include "serial_utility.hpp"
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void serializeBarrier(void* buffer, BarrierPacket* packet) {
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serialCopy(&buffer, &packet->type, sizeof(SerialPacketType));
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//identify the barrier
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serialCopy(&buffer, &packet->barrierIndex, sizeof(int));
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//bounds
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serialCopy(&buffer, &packet->bounds.x, sizeof(int));
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serialCopy(&buffer, &packet->bounds.y, sizeof(int));
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serialCopy(&buffer, &packet->bounds.w, sizeof(int));
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serialCopy(&buffer, &packet->bounds.h, sizeof(int));
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//location
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serialCopy(&buffer, &packet->roomIndex, sizeof(int));
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serialCopy(&buffer, &packet->origin.x, sizeof(double));
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serialCopy(&buffer, &packet->origin.y, sizeof(double));
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serialCopy(&buffer, &packet->motion.x, sizeof(double));
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serialCopy(&buffer, &packet->motion.y, sizeof(double));
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//graphical data
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for (int i = 0; i < 8; i++) {
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serialCopy(&buffer, &packet->status[i], sizeof(int));
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}
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}
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void deserializeBarrier(void* buffer, BarrierPacket* packet) {
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deserialCopy(&buffer, &packet->type, sizeof(SerialPacketType));
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//identify the barrier
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deserialCopy(&buffer, &packet->barrierIndex, sizeof(int));
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//bounds
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deserialCopy(&buffer, &packet->bounds.x, sizeof(int));
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deserialCopy(&buffer, &packet->bounds.y, sizeof(int));
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deserialCopy(&buffer, &packet->bounds.w, sizeof(int));
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deserialCopy(&buffer, &packet->bounds.h, sizeof(int));
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//location
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deserialCopy(&buffer, &packet->roomIndex, sizeof(int));
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deserialCopy(&buffer, &packet->origin.x, sizeof(double));
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deserialCopy(&buffer, &packet->origin.y, sizeof(double));
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deserialCopy(&buffer, &packet->motion.x, sizeof(double));
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deserialCopy(&buffer, &packet->motion.y, sizeof(double));
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//graphical data
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for (int i = 0; i < 8; i++) {
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deserialCopy(&buffer, &packet->status[i], sizeof(int));
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}
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}
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@@ -0,0 +1,44 @@
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/* Copyright: (c) Kayne Ruse 2013-2016
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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*/
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#pragma once
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#include "serial_packet_base.hpp"
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#include "bounding_box.hpp"
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#include "vector2.hpp"
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struct BarrierPacket : SerialPacketBase {
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//identify the barrier
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int barrierIndex;
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BoundingBox bounds;
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//location
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int roomIndex;
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Vector2 origin;
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Vector2 motion;
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//graphical data: 0 blank, 1 green, 2 red
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int status[8];
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};
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void serializeBarrier(void* buffer, BarrierPacket* packet);
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void deserializeBarrier(void* buffer, BarrierPacket* packet);
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@@ -22,6 +22,7 @@
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#pragma once
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#pragma once
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#include "serial_packet_base.hpp"
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#include "serial_packet_base.hpp"
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#include "barrier_packet.hpp"
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#include "character_packet.hpp"
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#include "character_packet.hpp"
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#include "client_packet.hpp"
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#include "client_packet.hpp"
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#include "creature_packet.hpp"
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#include "creature_packet.hpp"
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@@ -142,6 +142,20 @@ enum class SerialPacketType {
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FORMAT_END_CREATURE = 599,
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FORMAT_END_CREATURE = 599,
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//-------------------------
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//BarrierPacket
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// barrier index,
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// bounds,
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// roomIndex, origin, motion
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// status
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//-------------------------
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FORMAT_COMBAT = 700,
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BARRIER_UPDATE = 701,
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FORMAT_END_COMBAT = 799,
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//-------------------------
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//-------------------------
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//TextPacket
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//TextPacket
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// name, text
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// name, text
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@@ -169,5 +183,5 @@ enum class SerialPacketType {
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//not used
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//not used
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//-------------------------
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//-------------------------
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LAST = 700
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LAST = 800
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};
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};
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@@ -22,6 +22,7 @@
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#include "serial_utility.hpp"
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#include "serial_utility.hpp"
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//packet types
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//packet types
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#include "barrier_packet.hpp"
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#include "character_packet.hpp"
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#include "character_packet.hpp"
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#include "client_packet.hpp"
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#include "client_packet.hpp"
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#include "creature_packet.hpp"
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#include "creature_packet.hpp"
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@@ -69,6 +70,10 @@ void serializePacket(void* buffer, SerialPacketBase* packet) {
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serializeCreature(buffer, static_cast<CreaturePacket*>(packet));
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serializeCreature(buffer, static_cast<CreaturePacket*>(packet));
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}
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}
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if (BOUNDS(packet->type, SerialPacketType::FORMAT_COMBAT, SerialPacketType::FORMAT_END_COMBAT)) {
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serializeBarrier(buffer, static_cast<BarrierPacket*>(packet));
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}
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if (BOUNDS(packet->type, SerialPacketType::FORMAT_TEXT, SerialPacketType::FORMAT_END_TEXT)) {
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if (BOUNDS(packet->type, SerialPacketType::FORMAT_TEXT, SerialPacketType::FORMAT_END_TEXT)) {
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serializeText(buffer, static_cast<TextPacket*>(packet));
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serializeText(buffer, static_cast<TextPacket*>(packet));
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}
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}
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@@ -99,6 +104,10 @@ void deserializePacket(void* buffer, SerialPacketBase* packet) {
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deserializeCreature(buffer, static_cast<CreaturePacket*>(packet));
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deserializeCreature(buffer, static_cast<CreaturePacket*>(packet));
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}
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}
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if (BOUNDS(type, SerialPacketType::FORMAT_COMBAT, SerialPacketType::FORMAT_END_COMBAT)) {
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deserializeBarrier(buffer, static_cast<BarrierPacket*>(packet));
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}
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if (BOUNDS(type, SerialPacketType::FORMAT_TEXT, SerialPacketType::FORMAT_END_TEXT)) {
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if (BOUNDS(type, SerialPacketType::FORMAT_TEXT, SerialPacketType::FORMAT_END_TEXT)) {
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deserializeText(buffer, static_cast<TextPacket*>(packet));
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deserializeText(buffer, static_cast<TextPacket*>(packet));
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}
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}
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@@ -21,12 +21,13 @@
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*/
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*/
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#include "barrier_data.hpp"
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#include "barrier_data.hpp"
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#include <cstring>
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#include <sstream>
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#include <sstream>
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BarrierData::BarrierData(int i):
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BarrierData::BarrierData(int i):
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Entity::Entity("barrier")
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Entity::Entity("barrier")
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{
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{
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//
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memcpy(status, 0, sizeof(int) * 8);
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}
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}
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BarrierData::~BarrierData() {
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BarrierData::~BarrierData() {
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@@ -81,3 +82,7 @@ int BarrierData::SetInstanceIndex(int i) {
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int BarrierData::GetInstanceIndex() const {
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int BarrierData::GetInstanceIndex() const {
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return instanceIndex;
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return instanceIndex;
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}
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}
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int* BarrierData::GetStatusArray() {
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return status;
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}
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@@ -44,9 +44,13 @@ public:
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int SetInstanceIndex(int i);
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int SetInstanceIndex(int i);
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int GetInstanceIndex() const;
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int GetInstanceIndex() const;
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int* GetStatusArray();
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private:
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private:
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int scriptRef = LUA_NOREF;
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int scriptRef = LUA_NOREF;
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std::map<std::string, std::string> tags;
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std::map<std::string, std::string> tags;
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int instanceIndex = -1;
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int instanceIndex = -1;
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int status[8];
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};
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};
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@@ -115,6 +115,19 @@ void RoomData::RunFrame() {
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pumpPacketProximity(reinterpret_cast<SerialPacket*>(&packet), roomIndex, it.second->GetOrigin(), INFLUENCE_RADIUS);
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pumpPacketProximity(reinterpret_cast<SerialPacket*>(&packet), roomIndex, it.second->GetOrigin(), INFLUENCE_RADIUS);
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}
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}
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//a list of barriers that need to be updated client-side
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std::list< std::pair<const int, BarrierData*>> barrierList;
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barrierMgr.Update(&barrierList);
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//send the updates
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for (auto& it : barrierList) {
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BarrierPacket packet;
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copyBarrierToPacket(&packet, it.second, it.first);
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packet.type = SerialPacketType::BARRIER_UPDATE;
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packet.roomIndex = roomIndex;
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pumpPacketProximity(reinterpret_cast<SerialPacket*>(&packet), roomIndex, it.second->GetOrigin(), INFLUENCE_RADIUS);
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}
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//TODO: creature/character collisions
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//TODO: creature/character collisions
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}
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}
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@@ -177,6 +177,16 @@ void copyCreatureToPacket(CreaturePacket* const packet, CreatureData* const crea
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packet->bounds = creatureData->GetBounds();
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packet->bounds = creatureData->GetBounds();
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}
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}
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void copyBarrierToPacket(BarrierPacket* const packet, BarrierData* const barrierData, int barrierIndex) {
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packet->barrierIndex = barrierIndex;
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packet->roomIndex = barrierData->GetRoomIndex();
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packet->origin = barrierData->GetOrigin();
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packet->motion = barrierData->GetMotion();
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packet->bounds = barrierData->GetBounds();
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memcpy(barrierData->GetStatusArray(), &packet->status, sizeof(int) * 8);
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}
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void pumpAndChangeRooms(int characterIndex, int newRoomIndex) {
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void pumpAndChangeRooms(int characterIndex, int newRoomIndex) {
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//get the character object
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//get the character object
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CharacterData* character = CharacterManager::GetSingleton().Find(characterIndex);
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CharacterData* character = CharacterManager::GetSingleton().Find(characterIndex);
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@@ -21,6 +21,7 @@
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*/
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*/
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#pragma once
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#pragma once
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#include "barrier_data.hpp"
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#include "character_data.hpp"
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#include "character_data.hpp"
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#include "creature_data.hpp"
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#include "creature_data.hpp"
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#include "serial_packet.hpp"
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#include "serial_packet.hpp"
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@@ -38,6 +39,8 @@ void copyCharacterToPacket(CharacterPacket* const packet, CharacterData* const c
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void copyCreatureToPacket(CreaturePacket* const packet, CreatureData* const creatureData, int creatureIndex);
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void copyCreatureToPacket(CreaturePacket* const packet, CreatureData* const creatureData, int creatureIndex);
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void copyBarrierToPacket(BarrierPacket* const packet, BarrierData* const barrierData, int barrierIndex);
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void pumpAndChangeRooms(int characterIndex, int newRoomIndex);
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void pumpAndChangeRooms(int characterIndex, int newRoomIndex);
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void pumpAndChangeRooms(CharacterData* const characterData, int newRoomIndex, int characterIndex);
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void pumpAndChangeRooms(CharacterData* const characterData, int newRoomIndex, int characterIndex);
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