Threaded the barriers through the networking system
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@@ -21,6 +21,7 @@
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*/
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#pragma once
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#include "barrier_data.hpp"
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#include "character_data.hpp"
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#include "creature_data.hpp"
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#include "serial_packet.hpp"
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@@ -38,6 +39,8 @@ void copyCharacterToPacket(CharacterPacket* const packet, CharacterData* const c
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void copyCreatureToPacket(CreaturePacket* const packet, CreatureData* const creatureData, int creatureIndex);
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void copyBarrierToPacket(BarrierPacket* const packet, BarrierData* const barrierData, int barrierIndex);
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void pumpAndChangeRooms(int characterIndex, int newRoomIndex);
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void pumpAndChangeRooms(CharacterData* const characterData, int newRoomIndex, int characterIndex);
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