Hunting a strange networking bug

This commit is contained in:
Kayne Ruse
2015-04-26 02:14:26 +10:00
parent 9d5a668045
commit 7aeabf0d14
5 changed files with 53 additions and 4 deletions
+6
View File
@@ -65,6 +65,9 @@ end
--custom generation systems here
function mapMaker.DebugIsland(r)
--debug
io.write("map_maker:DebugIsland(", regionAPI.GetX(r), ", ", regionAPI.GetY(r), ")\n")
--basic distance check for each tile, placing an island around the world origin
for i = 1, regionAPI.GetWidth(r) do
for j = 1, regionAPI.GetHeight(r) do
@@ -95,6 +98,9 @@ function mapMaker.DebugIsland(r)
end
function mapMaker.DebugGrassland(r)
--debug
io.write("map_maker:DebugGrassland(", regionAPI.GetX(r), ", ", regionAPI.GetY(r), ")\n")
--all dirt
for i = 1, regionAPI.GetWidth(r) do
for j = 1, regionAPI.GetHeight(r) do
+2 -2
View File
@@ -4,11 +4,11 @@ local mapSaver = {}
function mapSaver.Load(r)
--empty
io.write("map_saver:Load(", region.GetX(r), ", ", region.GetY(r), ")\n")
-- io.write("map_saver:Load(", region.GetX(r), ", ", region.GetY(r), ")\n")
end
function mapSaver.Save(r)
--empty
io.write("map_saver:Save(", region.GetX(r), ", ", region.GetY(r), ")\n")
-- io.write("map_saver:Save(", region.GetX(r), ", ", region.GetY(r), ")\n")
end
--TODO: (3) create a flexible saving & loading system
+1 -1
View File
@@ -31,6 +31,6 @@ local underworld, uidTwo = roomManagerAPI.CreateRoom("underworld", "overworld.bm
roomAPI.Initialize(underworld, mapSaver.Load, mapSaver.Save, mapMaker.DebugGrassland, mapSaver.Save)
--call the monstrosity
doorUtility.createDoorPair("pair 1", overworld, 0, -64, underworld, 0, 0)
doorUtility.createDoorPair("pair 1", overworld, -64, -64, underworld, -64, -64)
print("Finished the lua script")