Imported basics
project directory client - scene system server - empty main SDL_net source graphical resources
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Client:
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loops
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handles input from the user
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handles graphics and sound
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communicates with the server (how?)
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Server:
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loops
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accepts new connections, disconnections, and handles loss of connections
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holds the positions/data of all players
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Player:
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id
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[graphical stuff]
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position
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velocity
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Animations:
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multiple cells in one animation (x-axis)
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multiple animations in one sheet (y-axis)
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