Imported basics

project directory
client - scene system
server - empty main
SDL_net source
graphical resources
This commit is contained in:
Kayne Ruse
2013-04-28 04:37:14 +10:00
parent 31d5b3f618
commit 79304f24b8
23 changed files with 2263 additions and 0 deletions
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#ifndef TESTSYSTEMS_H_
#define TESTSYSTEMS_H_
#include "base_scene.h"
class TestSystems : public BaseScene {
public:
/* Public access members */
TestSystems();
virtual ~TestSystems();
protected:
/* Frame loop */
virtual void FrameStart();
virtual void FrameEnd();
virtual void Update();
virtual void Render(SDL_Surface* const);
/* Event handlers */
virtual void MouseMotion (SDL_MouseMotionEvent const&);
virtual void MouseButtonDown (SDL_MouseButtonEvent const&);
virtual void MouseButtonUp (SDL_MouseButtonEvent const&);
virtual void KeyDown (SDL_KeyboardEvent const&);
virtual void KeyUp (SDL_KeyboardEvent const&);
};
#endif