Imported basics

project directory
client - scene system
server - empty main
SDL_net source
graphical resources
This commit is contained in:
Kayne Ruse
2013-04-28 04:37:14 +10:00
parent 31d5b3f618
commit 79304f24b8
23 changed files with 2263 additions and 0 deletions
+61
View File
@@ -0,0 +1,61 @@
#include "test_systems.h"
//-------------------------
//Public access members
//-------------------------
TestSystems::TestSystems() {
//
}
TestSystems::~TestSystems() {
//
}
//-------------------------
//Frame loop
//-------------------------
void TestSystems::FrameStart() {
//
}
void TestSystems::FrameEnd() {
//
}
void TestSystems::Update() {
//
}
void TestSystems::Render(SDL_Surface* const screen) {
//
}
//-------------------------
//Event handlers
//-------------------------
void TestSystems::MouseMotion(SDL_MouseMotionEvent const& motion) {
//
}
void TestSystems::MouseButtonDown(SDL_MouseButtonEvent const& button) {
//
}
void TestSystems::MouseButtonUp(SDL_MouseButtonEvent const& button) {
//
}
void TestSystems::KeyDown(SDL_KeyboardEvent const& key) {
switch(key.keysym.sym) {
case SDLK_ESCAPE:
QuitEvent();
break;
}
}
void TestSystems::KeyUp(SDL_KeyboardEvent const& key) {
//
}