Imported graphics updates from Codebase
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+11
-15
@@ -21,28 +21,24 @@
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*/
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#include "sprite_sheet.hpp"
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SpriteSheet::SpriteSheet(SDL_Surface* s, Uint16 w, Uint16 h)
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: Image(s, {0, 0, w, h})
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{
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currentFrame = 0; maxFrames = GetSurface()->w / GetClipW();
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currentStrip = 0; maxStrips = GetSurface()->h / GetClipH();
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interval = ticks = 0;
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SpriteSheet::SpriteSheet(SDL_Surface* s, Uint16 w, Uint16 h) {
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SetSurface(s, w, h);
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}
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void SpriteSheet::Update(int delta) {
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if (interval && (ticks += delta) > interval) {
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void SpriteSheet::Update(double delta) {
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if (interval && (ticks += delta) >= interval) {
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if (++currentFrame >= maxFrames) {
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currentFrame = 0;
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}
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ticks = 0;
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}
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SetClipX(currentFrame * GetClipW());
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SetClipY(currentStrip * GetClipH());
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image.SetClipX(currentFrame * image.GetClipW());
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image.SetClipY(currentStrip * image.GetClipH());
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}
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void SpriteSheet::SetSurface(SDL_Surface* s, Uint16 w, Uint16 h) {
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Image::SetSurface(s, {0, 0, w, h});
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currentFrame = 0; maxFrames = GetSurface()->w / GetClipW();
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currentStrip = 0; maxStrips = GetSurface()->h / GetClipH();
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SDL_Surface* SpriteSheet::SetSurface(SDL_Surface* const s, Uint16 w, Uint16 h) {
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image.SetSurface(s, {0, 0, w, h});
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currentFrame = 0; maxFrames = image.GetSurface()->w / image.GetClipW();
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currentStrip = 0; maxStrips = image.GetSurface()->h / image.GetClipH();
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interval = ticks = 0;
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}
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}
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