Unit tested CompositeImage, BaseBarrier::CorrectSprite working correctly
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@@ -35,9 +35,10 @@ void BarrierManager::UnloadBaseImage() {
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baseImage.Free();
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}
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void BarrierManager::LoadTemplateImages(SDL_Renderer* renderer, std::list<std::string> names) {
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void BarrierManager::LoadTemplateImages(SDL_Renderer* renderer, std::string spriteDir, std::list<std::string> names) {
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//sprite names are file names only
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for (auto& it : names) {
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templateImages.emplace(it, Image(renderer, it));
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templateImages.emplace(it, Image(renderer, spriteDir + it));
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}
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}
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