UDPNetworkUtility is a singleton, disabled InCombat scene

I found incombat to be way too finicky to keep up to date, so I disabled
it for now.
This commit is contained in:
Kayne Ruse
2014-08-13 06:53:43 +10:00
parent 182101b592
commit 74f809a801
15 changed files with 41 additions and 42 deletions
+1 -1
View File
@@ -25,7 +25,7 @@
#include <stdexcept>
//NOTE: memset() is used before sending a packet to remove old data; you don't want to send sensitive data over the network
//BUGFIX: memset() is used before sending a packet to remove old data; you don't want to send sensitive data over the network
//NOTE: don't confuse SerialPacket with UDPpacket
void UDPNetworkUtility::Open(int port) {