UDPNetworkUtility is a singleton, disabled InCombat scene

I found incombat to be way too finicky to keep up to date, so I disabled
it for now.
This commit is contained in:
Kayne Ruse
2014-08-13 06:53:43 +10:00
parent 182101b592
commit 74f809a801
15 changed files with 41 additions and 42 deletions
+1 -2
View File
@@ -45,7 +45,6 @@ class CleanUp : public BaseScene {
public:
//Public access members
CleanUp(
UDPNetworkUtility* const argNetwork,
int* const argClientIndex,
int* const argAccountIndex,
int* const argCharacterIndex,
@@ -68,7 +67,7 @@ protected:
void KeyUp(SDL_KeyboardEvent const&);
//shared parameters
UDPNetworkUtility& network;
UDPNetworkUtility& network = UDPNetworkUtility::GetSingleton();
int& clientIndex;
int& accountIndex;
int& characterIndex;