UDPNetworkUtility is a singleton, disabled InCombat scene
I found incombat to be way too finicky to keep up to date, so I disabled it for now.
This commit is contained in:
@@ -31,13 +31,11 @@
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//-------------------------
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CleanUp::CleanUp(
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UDPNetworkUtility* const argNetwork,
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int* const argClientIndex,
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int* const argAccountIndex,
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int* const argCharacterIndex,
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CharacterMap* argCharacterMap
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):
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network(*argNetwork),
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clientIndex(*argClientIndex),
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accountIndex(*argAccountIndex),
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characterIndex(*argCharacterIndex),
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@@ -45,7 +45,6 @@ class CleanUp : public BaseScene {
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public:
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//Public access members
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CleanUp(
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UDPNetworkUtility* const argNetwork,
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int* const argClientIndex,
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int* const argAccountIndex,
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int* const argCharacterIndex,
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@@ -68,7 +67,7 @@ protected:
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void KeyUp(SDL_KeyboardEvent const&);
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//shared parameters
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UDPNetworkUtility& network;
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UDPNetworkUtility& network = UDPNetworkUtility::GetSingleton();
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int& clientIndex;
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int& accountIndex;
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int& characterIndex;
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@@ -35,13 +35,11 @@
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//-------------------------
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InWorld::InWorld(
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UDPNetworkUtility* const argNetwork,
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int* const argClientIndex,
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int* const argAccountIndex,
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int* const argCharacterIndex,
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CharacterMap* argCharacterMap
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):
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network(*argNetwork),
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clientIndex(*argClientIndex),
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accountIndex(*argAccountIndex),
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characterIndex(*argCharacterIndex),
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@@ -49,7 +49,6 @@ class InWorld : public BaseScene {
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public:
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//Public access members
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InWorld(
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UDPNetworkUtility* const argNetwork,
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int* const argClientIndex,
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int* const argAccountIndex,
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int* const argCharacterIndex,
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@@ -92,7 +91,7 @@ protected:
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void UpdateMap();
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//shared parameters
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UDPNetworkUtility& network;
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UDPNetworkUtility& network = UDPNetworkUtility::GetSingleton();
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int& clientIndex;
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int& accountIndex;
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int& characterIndex;
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@@ -30,12 +30,7 @@
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//Public access members
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//-------------------------
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LobbyMenu::LobbyMenu(
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UDPNetworkUtility* const argNetwork,
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int* const argClientIndex,
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int* const argAccountIndex
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):
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network(*argNetwork),
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LobbyMenu::LobbyMenu(int* const argClientIndex, int* const argAccountIndex):
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clientIndex(*argClientIndex),
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accountIndex(*argAccountIndex)
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{
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@@ -40,11 +40,7 @@
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class LobbyMenu : public BaseScene {
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public:
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//Public access members
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LobbyMenu(
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UDPNetworkUtility* const argNetwork,
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int* const argClientIndex,
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int* const argAccountIndex
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);
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LobbyMenu(int* const argClientIndex, int* const argAccountIndex);
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~LobbyMenu();
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protected:
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@@ -68,7 +64,7 @@ protected:
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//shared parameters
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ConfigUtility& config = ConfigUtility::GetSingleton();
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UDPNetworkUtility& network;
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UDPNetworkUtility& network = UDPNetworkUtility::GetSingleton();
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int& clientIndex;
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int& accountIndex;
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