diff --git a/server/rooms/room_api.cpp b/server/rooms/room_api.cpp index 03f5956..57a90ec 100644 --- a/server/rooms/room_api.cpp +++ b/server/rooms/room_api.cpp @@ -53,7 +53,7 @@ static int getPager(lua_State* L) { return 1; } - +//TODO: GetEntityList? static const luaL_Reg roomLib[] = { {"GetPager",getPager}, diff --git a/server/rooms/room_manager_api.cpp b/server/rooms/room_manager_api.cpp index ab4d6d9..217577d 100644 --- a/server/rooms/room_manager_api.cpp +++ b/server/rooms/room_manager_api.cpp @@ -26,7 +26,7 @@ int createRoom(lua_State* L) { //create & get the room RoomManager& roomMgr = RoomManager::GetSingleton(); - int uid = roomMgr.Create(); + int uid = roomMgr.Create("",""); //TODO: All new managers need their internals fleshed out RoomData* room = roomMgr.Get(uid); //setup the room diff --git a/todo.txt b/todo.txt index cbef2ec..afb6f10 100644 --- a/todo.txt +++ b/todo.txt @@ -1,8 +1,6 @@ -TODO: client_manager.cpp -TODO: door_manager.cpp -TODO: monster_manager.cpp -TODO: *_data.cpp -TODO: reduce friendships +TODO: All new managers need their internals fleshed out +TODO: room_system api +TODO: rewrite the main body of the server TODO: I need a better way to handle the statistics TODO: Fix shoddy movement