Server sends character create & delete messages
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@@ -104,11 +104,7 @@ private:
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//utility methods
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void PumpPacket(SerialPacket* const);
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void PumpPacketProximity(SerialPacket* const, int roomIndex, int x, int y, int radius);
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//utility methods
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// void CleanupLostConnection(int index);
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// void PumpCharacterUnload(int uid);
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// void CopyCharacterToPacket(CharacterPacket* const packet, int characterIndex);
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void CopyCharacterToPacket(CharacterPacket* const packet, int characterIndex);
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//APIs and utilities
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sqlite3* database = nullptr;
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