Client now handles character rejections
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@@ -185,7 +185,7 @@ void ServerApplication::HandleCharacterNew(CharacterPacket* const argPacket) {
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if (characterIndex == -1) {
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msg += "Character already loaded: ";
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}
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else if (characterIndex == -1) {
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else if (characterIndex == -2) {
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msg += "Character already exists: ";
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}
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msg += argPacket->handle;
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