Implemented the log on and log off systems

This is a pretty straight forward port of the old version, including the
incredibly hacky server list. But I just need to remember that this is a
prototype.
This commit is contained in:
Kayne Ruse
2013-11-23 17:53:36 +11:00
parent ca86dc5fb8
commit 6ccc874583
11 changed files with 220 additions and 68 deletions
+2 -2
View File
@@ -135,10 +135,10 @@ void ClientApplication::LoadScene(SceneList sceneIndex) {
activeScene = new OptionsMenu(&config);
break;
case SceneList::LOBBYMENU:
activeScene = new LobbyMenu(&config, &network);
activeScene = new LobbyMenu(&config, &network, &clientIndex);
break;
case SceneList::INWORLD:
activeScene = new InWorld();
activeScene = new InWorld(&config, &network, &clientIndex);
break;
case SceneList::INCOMBAT:
activeScene = new InCombat();