Adjusted a few comments
This commit is contained in:
@@ -453,7 +453,7 @@ int InWorld::CheckBufferDistance(Region* const region) {
|
||||
return std::max(abs(x), abs(y));
|
||||
}
|
||||
|
||||
//TODO: eew ugly
|
||||
//TODO: Revise InWorld::UpdateMap() after InWorld::CheckBufferDistance()
|
||||
void InWorld::UpdateMap() {
|
||||
//prune distant regions
|
||||
for (auto it = regionPager.GetContainer()->begin(); it != regionPager.GetContainer()->end(); /* EMPTY */) {
|
||||
|
||||
@@ -155,6 +155,7 @@ void LobbyMenu::MouseButtonUp(SDL_MouseButtonEvent const& button) {
|
||||
}
|
||||
|
||||
else if (join.MouseButtonUp(button) == Button::State::HOVER && selection != nullptr && selection->compatible) {
|
||||
//TODO: The player login information should be collected by the lobby screen
|
||||
//the vars
|
||||
SerialPacket packet;
|
||||
char buffer[PACKET_BUFFER_SIZE];
|
||||
|
||||
Reference in New Issue
Block a user