Entire project now builds using the local version of SDL_net
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#config
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LIBDIR=../libs
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LOCALLIBS=$(LIBDIR)/out/libCodebase.a $(LIBDIR)/out/libCommon.a
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LIB=$(LOCALLIBS) -lSDL_net -lwsock32 -liphlpapi -lmingw32 -lSDLmain -lSDL
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INCLUDES=$(LIBDIR)/Codebase $(LIBDIR)/common
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LOCALLIBS=
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LIB=
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INCLUDES=
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CXXFLAGS+=-std=c++11 -DDEBUG $(addprefix -I,$(INCLUDES))
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#source
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