Entire project now builds using the local version of SDL_net

This commit is contained in:
Kayne Ruse
2013-07-01 17:57:11 +10:00
parent 2089105695
commit 6bee9b021d
13 changed files with 18 additions and 27 deletions
-1
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@@ -1 +0,0 @@
#include "foobar.hpp"
-6
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@@ -1,6 +0,0 @@
#ifndef FOOBAR_HPP_
#define FOOBAR_HPP_
int FooBar();
#endif
-3
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@@ -1,10 +1,7 @@
#include "packet.hpp"
#include <iostream>
using namespace std;
int main(int, char**) {
Packet p;
return 0;
}
+3 -3
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@@ -1,8 +1,8 @@
#config
LIBDIR=../libs
LOCALLIBS=$(LIBDIR)/out/libCodebase.a $(LIBDIR)/out/libCommon.a
LIB=$(LOCALLIBS) -lSDL_net -lwsock32 -liphlpapi -lmingw32 -lSDLmain -lSDL
INCLUDES=$(LIBDIR)/Codebase $(LIBDIR)/common
LOCALLIBS=
LIB=
INCLUDES=
CXXFLAGS+=-std=c++11 -DDEBUG $(addprefix -I,$(INCLUDES))
#source