Added the GRAPHICS flag, to simplify the gameplay structures
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@@ -210,6 +210,10 @@ void LobbyMenu::KeyUp(SDL_KeyboardEvent const& key) {
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//
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}
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//-------------------------
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//Network handlers
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//-------------------------
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void LobbyMenu::HandlePacket(SerialPacket packet) {
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switch(packet.meta.type) {
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case SerialPacket::Type::BROADCAST_RESPONSE: {
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