Fixed a derp with the time
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@@ -37,12 +37,8 @@
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#include "SDL/SDL_thread.h"
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#include <map>
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#include <chrono>
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#include <string>
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//lazy
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typedef std::chrono::high_resolution_clock Clock;
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class ServerApplication {
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public:
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ServerApplication();
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@@ -68,8 +64,6 @@ private:
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UDPNetworkUtility* netUtil = Singleton<UDPNetworkUtility>::Get();
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//members
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Clock::time_point lastTick = Clock::now();
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std::map<int, ClientEntry> clients;
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std::map<int, PlayerEntry> players;
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