Trying to create a fixed time slice system

This commit is contained in:
Kayne Ruse
2013-06-02 04:00:26 +10:00
parent 4c670c3a22
commit 6a16e341ec
9 changed files with 31 additions and 63 deletions
+1 -1
View File
@@ -86,13 +86,13 @@ void SceneManager::LoadScene(SceneList sceneIndex) {
switch(sceneIndex) {
//add scene creation calls here
case SceneList::FIRST:
#ifdef DEBUG
case SceneList::TESTSYSTEMS:
activeScene = new TestSystems(&configUtil, &surfaceMgr, &netUtil);
break;
#endif
case SceneList::FIRST:
case SceneList::SPLASH:
activeScene = new Splash(&configUtil, &surfaceMgr);
break;