Merge branch 'database'
Conflicts: todo.txt Merging todo.txt into the master branch, despite trying to keep it separate.
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@@ -6,7 +6,7 @@ This game is inspired by classic 2D RPGs, as well as more modern sandbox MMOs. T
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## External Dependencies
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## External Dependencies
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* [SDL 1.6](http://www.libsdl.org/) - Simple DirectMedia Layer API
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* [SDL 1.2](http://www.libsdl.org/) - Simple DirectMedia Layer API
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* [SDL_net 1.2](http://www.libsdl.org/projects/SDL_net/) - SDL's networking extension
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* [SDL_net 1.2](http://www.libsdl.org/projects/SDL_net/) - SDL's networking extension
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* [lua 5.2](http://www.lua.org/) - The lua programming language
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* [lua 5.2](http://www.lua.org/) - The lua programming language
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* [SQLite3](http://www.sqlite.org/) - A lightweight SQL database engine
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* [SQLite3](http://www.sqlite.org/) - A lightweight SQL database engine
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@@ -0,0 +1,37 @@
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I need to keep the documentation up to date. Namely, the GDD is getting out of date.
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--Naming conventions--
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I need to define the differences between several different terms i.e. naming conventions.
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I may also need to rewrite some variable names.
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* User: This is the individual who is playing the game
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* Player: A synonym for a user
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* Character: This is the actual player character in the game
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* Username: This is the name of the player; ususally kept private
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* Handle: This is the name of a character
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* Avatar: This is the name of the sprite used by a character
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--ServerApplication's methods--
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These interact with the database file, making the server a persistent system.
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* CreateUserAccount
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* LoadUserAccount
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* SaveUserAccount
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* UnloadUserAccount
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* DeleteUserAccount
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* CreateCharacter
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* LoadCharacter
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* SaveCharacter
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* UnloadCharacter
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* DeleteCharacter
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--Battle System--
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CombatPortal:
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x, y
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list<Character>
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list<Monster>
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//...
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