diff --git a/client/gameplay_scenes/in_world_scene.cpp b/client/gameplay_scenes/in_world_scene.cpp index 55ed44d..284d892 100644 --- a/client/gameplay_scenes/in_world_scene.cpp +++ b/client/gameplay_scenes/in_world_scene.cpp @@ -22,7 +22,6 @@ #include "in_world.hpp" #include "channels.hpp" -#include "utility.hpp" #include "terminal_error.hpp" #include @@ -185,7 +184,9 @@ void InWorld::Render(SDL_Surface* const screen) { //draw UI disconnectButton.DrawTo(screen); shutDownButton.DrawTo(screen); - font.DrawStringTo(to_string_custom(fps.GetFrameRate()), screen, 0, 0); + std::ostringstream msg; + msg << fps.GetFrameRate(); + font.DrawStringTo(msg.str(), screen, 0, 0); } //-------------------------