Changed the naming conventions (read more)
I've changed some naming concentions in the lua APIs. I've also made a few other tweaks, like region_pager_api.cpp delegating to the passed RegionPager object. This won't explicitly run, becuase there's still a few more changes needed.
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@@ -35,15 +35,27 @@ static int getGenerator(lua_State* L) {
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return 1;
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}
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static int onCreate(lua_State* L) {
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//TODO: onCreate()
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return 0;
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}
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static int onUnload(lua_State* L) {
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//TODO: onUnload()
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return 0;
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}
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//TODO: parameters
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static const luaL_Reg roomlib[] = {
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{"getpager",getPager},
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{"getgenerator",getGenerator},
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static const luaL_Reg roomLib[] = {
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{"GetPager",getPager},
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{"GetGenerator",getGenerator},
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{"OnCreate", onCreate},
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{"OnUnload", onUnload},
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{nullptr, nullptr}
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};
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LUAMOD_API int luaopen_roomapi(lua_State* L) {
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luaL_newlib(L, roomlib);
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LUAMOD_API int openRoomAPI(lua_State* L) {
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luaL_newlib(L, roomLib);
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return 1;
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}
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@@ -24,7 +24,7 @@
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#include "lua/lua.hpp"
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#define LUA_ROOMLIBNAME "room"
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LUAMOD_API int luaopen_roomapi(lua_State* L);
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#define TORTUGA_ROOM_NAME "Room"
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LUAMOD_API int openRoomAPI(lua_State* L);
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#endif
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@@ -73,14 +73,14 @@ static int unloadRoom(lua_State* L) {
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return 0;
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}
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static const luaL_Reg roommgrlib[] = {
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{"getroom",getRoom},
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{"createroom",createRoom},
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{"unloadroom",unloadRoom},
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static const luaL_Reg roomMgrLib[] = {
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{"GetRoom",getRoom},
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{"CreateRoom",createRoom},
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{"UnloadRoom",unloadRoom},
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{nullptr, nullptr}
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};
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LUAMOD_API int luaopen_roommgrapi(lua_State* L) {
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luaL_newlib(L, roommgrlib);
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LUAMOD_API int openRoomMgrAPI(lua_State* L) {
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luaL_newlib(L, roomMgrLib);
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return 1;
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}
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@@ -24,7 +24,7 @@
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#include "lua/lua.hpp"
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#define LUA_ROOMMGRLIBNAME "roommgr"
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LUAMOD_API int luaopen_roommgrapi(lua_State* L);
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#define TORTUGA_ROOM_MGR_NAME "RoomMgr"
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LUAMOD_API int openRoomMgrAPI(lua_State* L);
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#endif
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