From 63aa248056ebde1bbf1a2fc105d63eae5276ade0 Mon Sep 17 00:00:00 2001 From: Kayne Ruse Date: Wed, 1 May 2013 21:11:04 +1000 Subject: [PATCH] Changed *.h files to *.hpp --- client/base_scene.cpp | 2 +- client/{base_scene.h => base_scene.hpp} | 6 +++--- client/{defines.h => defines.hpp} | 4 ++-- client/{delta.h => delta.hpp} | 4 ++-- client/image.cpp | 2 +- client/{image.h => image.hpp} | 4 ++-- client/in_game.cpp | 2 +- client/{in_game.h => in_game.hpp} | 12 ++++++------ client/main.cpp | 2 +- client/player.cpp | 2 +- client/{player.h => player.hpp} | 10 +++++----- client/{scene_list.h => scene_list.hpp} | 4 ++-- client/scene_manager.cpp | 6 +++--- client/{scene_manager.h => scene_manager.hpp} | 8 ++++---- client/sprite_sheet.cpp | 2 +- client/{sprite_sheet.h => sprite_sheet.hpp} | 6 +++--- client/surface_manager.cpp | 2 +- client/{surface_manager.h => surface_manager.hpp} | 4 ++-- client/test_systems.cpp | 2 +- client/{test_systems.h => test_systems.hpp} | 6 +++--- client/{vector2.h => vector2.hpp} | 4 ++-- 21 files changed, 47 insertions(+), 47 deletions(-) rename client/{base_scene.h => base_scene.hpp} (94%) rename client/{defines.h => defines.hpp} (65%) rename client/{delta.h => delta.hpp} (86%) rename client/{image.h => image.hpp} (95%) rename client/{in_game.h => in_game.hpp} (81%) rename client/{player.h => player.hpp} (86%) rename client/{scene_list.h => scene_list.hpp} (73%) rename client/{scene_manager.h => scene_manager.hpp} (74%) rename client/{sprite_sheet.h => sprite_sheet.hpp} (94%) rename client/{surface_manager.h => surface_manager.hpp} (90%) rename client/{test_systems.h => test_systems.hpp} (88%) rename client/{vector2.h => vector2.hpp} (97%) diff --git a/client/base_scene.cpp b/client/base_scene.cpp index a595114..483084c 100644 --- a/client/base_scene.cpp +++ b/client/base_scene.cpp @@ -1,4 +1,4 @@ -#include "base_scene.h" +#include "base_scene.hpp" #include diff --git a/client/base_scene.h b/client/base_scene.hpp similarity index 94% rename from client/base_scene.h rename to client/base_scene.hpp index b9f11ba..4e55754 100644 --- a/client/base_scene.h +++ b/client/base_scene.hpp @@ -1,7 +1,7 @@ -#ifndef BASESCENE_H_ -#define BASESCENE_H_ +#ifndef BASESCENE_HPP_ +#define BASESCENE_HPP_ -#include "scene_list.h" +#include "scene_list.hpp" #include "SDL/SDL.h" diff --git a/client/defines.h b/client/defines.hpp similarity index 65% rename from client/defines.h rename to client/defines.hpp index 17fbb60..1262dc2 100644 --- a/client/defines.h +++ b/client/defines.hpp @@ -1,5 +1,5 @@ -#ifndef DEFINES_H_ -#define DEFINES_H_ +#ifndef DEFINES_HPP_ +#define DEFINES_HPP_ enum class Direction { NORTH = 1, SOUTH = 2, diff --git a/client/delta.h b/client/delta.hpp similarity index 86% rename from client/delta.h rename to client/delta.hpp index 5bbfb8d..3aebfb2 100644 --- a/client/delta.h +++ b/client/delta.hpp @@ -1,5 +1,5 @@ -#ifndef DELTA_H_ -#define DELTA_H_ +#ifndef DELTA_HPP_ +#define DELTA_HPP_ #include diff --git a/client/image.cpp b/client/image.cpp index 864585e..1ea1f61 100644 --- a/client/image.cpp +++ b/client/image.cpp @@ -1,4 +1,4 @@ -#include "image.h" +#include "image.hpp" Image::Image(SDL_Surface* p) { SetSurface(p); diff --git a/client/image.h b/client/image.hpp similarity index 95% rename from client/image.h rename to client/image.hpp index bf611c9..c353e79 100644 --- a/client/image.h +++ b/client/image.hpp @@ -1,5 +1,5 @@ -#ifndef IMAGE_H_ -#define IMAGE_H_ +#ifndef IMAGE_HPP_ +#define IMAGE_HPP_ #include "SDL/SDL.h" diff --git a/client/in_game.cpp b/client/in_game.cpp index 85f03f4..512c989 100644 --- a/client/in_game.cpp +++ b/client/in_game.cpp @@ -1,4 +1,4 @@ -#include "in_game.h" +#include "in_game.hpp" #include diff --git a/client/in_game.h b/client/in_game.hpp similarity index 81% rename from client/in_game.h rename to client/in_game.hpp index ea6fdc2..b82f2f6 100644 --- a/client/in_game.h +++ b/client/in_game.hpp @@ -1,11 +1,11 @@ -#ifndef INGAME_H_ -#define INGAME_H_ +#ifndef INGAME_HPP_ +#define INGAME_HPP_ -#include "base_scene.h" +#include "base_scene.hpp" -#include "delta.h" -#include "player.h" -#include "surface_manager.h" +#include "delta.hpp" +#include "player.hpp" +#include "surface_manager.hpp" class InGame : public BaseScene { public: diff --git a/client/main.cpp b/client/main.cpp index 27e84c0..119214a 100644 --- a/client/main.cpp +++ b/client/main.cpp @@ -1,4 +1,4 @@ -#include "scene_manager.h" +#include "scene_manager.hpp" #include #include diff --git a/client/player.cpp b/client/player.cpp index 6e0c1f6..d568e8b 100644 --- a/client/player.cpp +++ b/client/player.cpp @@ -1,4 +1,4 @@ -#include "player.h" +#include "player.hpp" #define ANIMATION_SPEED 100 #define WALKING_SPEED 0.14 diff --git a/client/player.h b/client/player.hpp similarity index 86% rename from client/player.h rename to client/player.hpp index 544f924..e7a14e7 100644 --- a/client/player.h +++ b/client/player.hpp @@ -1,9 +1,9 @@ -#ifndef PLAYER_H_ -#define PLAYER_H_ +#ifndef PLAYER_HPP_ +#define PLAYER_HPP_ -#include "defines.h" -#include "vector2.h" -#include "sprite_sheet.h" +#include "defines.hpp" +#include "vector2.hpp" +#include "sprite_sheet.hpp" #include "SDL/SDL.h" diff --git a/client/scene_list.h b/client/scene_list.hpp similarity index 73% rename from client/scene_list.h rename to client/scene_list.hpp index 970ae80..f873f39 100644 --- a/client/scene_list.h +++ b/client/scene_list.hpp @@ -1,5 +1,5 @@ -#ifndef SCENELIST_H_ -#define SCENELIST_H_ +#ifndef SCENELIST_HPP_ +#define SCENELIST_HPP_ enum class SceneList { //these are reserved diff --git a/client/scene_manager.cpp b/client/scene_manager.cpp index 7a5828a..a9f2522 100644 --- a/client/scene_manager.cpp +++ b/client/scene_manager.cpp @@ -1,4 +1,4 @@ -#include "scene_manager.h" +#include "scene_manager.hpp" #include @@ -7,8 +7,8 @@ //------------------------- //Add the custom scene headers here -#include "test_systems.h" -#include "in_game.h" +#include "test_systems.hpp" +#include "in_game.hpp" //------------------------- //Public access members diff --git a/client/scene_manager.h b/client/scene_manager.hpp similarity index 74% rename from client/scene_manager.h rename to client/scene_manager.hpp index 62116e5..2890ccc 100644 --- a/client/scene_manager.h +++ b/client/scene_manager.hpp @@ -1,8 +1,8 @@ -#ifndef SCENEMANAGER_H_ -#define SCENEMANAGER_H_ +#ifndef SCENEMANAGER_HPP_ +#define SCENEMANAGER_HPP_ -#include "scene_list.h" -#include "base_scene.h" +#include "scene_list.hpp" +#include "base_scene.hpp" #include "SDL/SDL.h" diff --git a/client/sprite_sheet.cpp b/client/sprite_sheet.cpp index bb172a5..52a295e 100644 --- a/client/sprite_sheet.cpp +++ b/client/sprite_sheet.cpp @@ -1,4 +1,4 @@ -#include "sprite_sheet.h" +#include "sprite_sheet.hpp" SpriteSheet::SpriteSheet(SDL_Surface* s, Uint16 w, Uint16 h) : Image(s, {0, 0, w, h}) diff --git a/client/sprite_sheet.h b/client/sprite_sheet.hpp similarity index 94% rename from client/sprite_sheet.h rename to client/sprite_sheet.hpp index 5be8d31..a0eb470 100644 --- a/client/sprite_sheet.h +++ b/client/sprite_sheet.hpp @@ -1,7 +1,7 @@ -#ifndef SPRITESHEET_H_ -#define SPRITESHEET_H_ +#ifndef SPRITESHEET_HPP_ +#define SPRITESHEET_HPP_ -#include "image.h" +#include "image.hpp" #include "SDL/SDL.h" diff --git a/client/surface_manager.cpp b/client/surface_manager.cpp index 95136f0..77ada88 100644 --- a/client/surface_manager.cpp +++ b/client/surface_manager.cpp @@ -1,4 +1,4 @@ -#include "surface_manager.h" +#include "surface_manager.hpp" #include diff --git a/client/surface_manager.h b/client/surface_manager.hpp similarity index 90% rename from client/surface_manager.h rename to client/surface_manager.hpp index e2552ce..71768b9 100644 --- a/client/surface_manager.h +++ b/client/surface_manager.hpp @@ -1,5 +1,5 @@ -#ifndef SURFACEMANAGER_H_ -#define SURFACEMANAGER_H_ +#ifndef SURFACEMANAGER_HPP_ +#define SURFACEMANAGER_HPP_ #include "SDL/SDL.h" diff --git a/client/test_systems.cpp b/client/test_systems.cpp index 11f994d..09aac09 100644 --- a/client/test_systems.cpp +++ b/client/test_systems.cpp @@ -1,4 +1,4 @@ -#include "test_systems.h" +#include "test_systems.hpp" //------------------------- //Public access members diff --git a/client/test_systems.h b/client/test_systems.hpp similarity index 88% rename from client/test_systems.h rename to client/test_systems.hpp index ada834f..6f058ef 100644 --- a/client/test_systems.h +++ b/client/test_systems.hpp @@ -1,7 +1,7 @@ -#ifndef TESTSYSTEMS_H_ -#define TESTSYSTEMS_H_ +#ifndef TESTSYSTEMS_HPP_ +#define TESTSYSTEMS_HPP_ -#include "base_scene.h" +#include "base_scene.hpp" class TestSystems : public BaseScene { public: diff --git a/client/vector2.h b/client/vector2.hpp similarity index 97% rename from client/vector2.h rename to client/vector2.hpp index 9e7744e..aa7f823 100644 --- a/client/vector2.h +++ b/client/vector2.hpp @@ -1,5 +1,5 @@ -#ifndef VECTOR2_H_ -#define VECTOR2_H_ +#ifndef VECTOR2_HPP_ +#define VECTOR2_HPP_ #include #include