Renamed the Restart scene to CleanUp
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@@ -224,7 +224,7 @@ void LobbyMenu::HandleBroadcastResponse(ServerPacket* const argPacket) {
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server.playerCount = argPacket->playerCount;
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server.version = argPacket->version;
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//NOTE: Check compatibility here
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//Checking compatibility
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server.compatible = server.version == NETWORK_VERSION;
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//push
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