Renamed the Restart scene to CleanUp
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@@ -163,7 +163,7 @@ void InCombat::HandlePacket(SerialPacket* const argPacket) {
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}
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void InCombat::HandleDisconnect(SerialPacket* const) {
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SetNextScene(SceneList::RESTART);
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SetNextScene(SceneList::CLEANUP);
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}
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//TODO: more network handlers
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